Playrix · Удалённо · по договорённости
Обязанности:
Develop game event concepts and game mechanics
Control the development process and planning of project development from the point of view of game design
Develop internal economy and monetization of the game
Analyze statistics and set high-level balance
Требования:
1+ years of experience as a game designer
Experience developing features or events for free-to-play games
Understanding of the trends in the mobile gaming market
Extensive gaming experience and an interest in casual games
Мы предлагаем:
An opportunity for continuous professional development on an expert team of game designers and producers: we have a huge knowledge base and a mentoring system that allows you to adapt quickly.
Virtually unlimited resources and access to leading specialists from any department to solve the most complex problems.
Cross-product initiatives. For example, we are constantly experimenting with and introducing new technologies: AI to speed up pre-production and to calibrate the difficulty of levels using bots on neural networks, ML to introduce personalization of the gaming experience.
The ability to move between areas and not only within one product (LiveOps development, new games in production, marketing creatives), and the opportunity to participate in the development of cross-product initiatives that reach the level of the entire company.
The freedom to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy.
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